A free set of VR experiences from the XX International Chopin & Friends Festival

When: November 15
Where: Jerome L. Green Science Center, 3227 Broadway, New York, NY 10027
Price: Free
Tags: #VR, #immersive, #interactive, #ContentAdvisory, #MobilityAdvisory (see below)
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Program includes:
Plastic Utopia III by Daqi Fang: Using satellite imagery, Daqi Fang has created a three- dimensional collaged landscape, offering experiences of a fictional island from different perspectives. With a video projection, a holographic projection, a virtual reality tour, and a handwritten diary, Daqi explores the boundaries between real and representative nature by creating a specific place and recording his emotional responses to it.
Locus Solus by Dream Adoption Society: VR enables a participant to enter a dream world inhabited by numerous cerebral clones and become the narrative agent, setting off explosions or spinning these actions into reverse. Guided by their shepherd, Martial Canterel through narrative and interactive experience our cerebral clone becomes transformed into an eternal life form.
Interface by Kasia Gumpert: Interface explores the relationship between science and technology juxtaposed with the feeling of empathy. Working through carefully composed personal narratives that utilize the connection between photography and collage, Gumpert is interested in creating layered public scenarios with intimate private moments that generate a new territory from conventional interpretation of reality.
A Cyborg Orgy by Lin Jing: Lin Jing looks at how the inventions that humans conjure up are based on their desires. In this project, she focuses on exploring a paradoxical relationship between machine and human. She is attempting to find future ways to blur the fixed boundary between human and machine, reality and virtually, and of man and woman by creating a cyborg world — a disembodied world of information and withering of subjectivity.
The Cell by Karolina Majewska: The Cell is an installation, a space, and a three-dimensional painting. The camera is used to stream video via YouTube simultaneous with artist presence inside the room. This provides a mechanism whereby anyone, anywhere in the world — by means of a simple VR headset — can enter the room. You can ‘teleport’ from your space into her space.
Down the Pixel Hole by Meytar Moran: Down The Pixel Hole began as a search for anomalies in the digital matrix of Google Sky and the tracing of conspiracy theories regarding censorship of objects and stars within the sky maps. The project developed into a VR experience, allowing for an immersive journey inside a personal interpretation of the essence of outer-space through the materialization of digital photographic layers from which the Google Sky fabric is constructed. The experience of falling through the envisioned large-scaled empty pixels allows for an exhilarating discovery that is both terrifying and surreal as it is sublime.
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Contact Level: None
Content Advisories: Varies; VR may cause motion sickness in some people.
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